Flash Megaweapon ModJam

Explore the top submissions from the Flash Megaweapon ModJam (they're awesome!).

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Chopper Halo Detonator - media 1
v1
MC Bedrock

Chopper Halo Detonator

H
itseystreem4098

A firearm that launches glowing green halos. Upon impact, the halo hovers midair while emitting helicopter rotor sounds, followed by a massive explosion.

7 downloads

Black Hole Shock Launcher - media 1
v1
MC Java 1.21.5

Black Hole Shock Launcher

H
gwidoniusz99

The Black Hole Shock Launcher is a powerful weapon that fires devastating projectiles capable of destroying large areas. Right-click to fire a black hole projectile that creates four expanding blue shock waves upon impact, each destroying blocks as they ripple outward. After the shock waves complete, a growing black hole appears at the center, consuming all blocks in an increasingly large radius for several seconds. The weapon has 500 uses and a 3-second cooldown between shots.

4 plays

Black Hole Shockwave Laser - media 1
v1
MC Bedrock

Black Hole Shockwave Laser

H
gwidoniusz99

The Black Hole Shockwave Laser is a devastating weapon that creates a cosmic chain reaction. When fired, it releases blue-colored shock waves that crack and shatter blocks in their path. At the impact point, a compact black hole forms, which after a few seconds causes nearby players to experience darkness for 3 seconds. The finale occurs when a massive 50\u00d750 block laser beam erupts from the impact site, carving a perfect column through the world from bedrock to sky limit.

3 downloads

Havoc Minigun - media 1
v3
MC Java 1.21.5

Havoc Minigun

H
mrminechest

The Havoc Minigun is a high-tier, two-handed energy weapon: hold right-click to spin the barrels (brief 0.5s spin-up) and continue holding to unleash a sustained stream of fast, glowing cyan projectiles (~20 shots/sec); it consumes Energy Cores from your inventory, reduces your movement speed while held (around 70% normal), and stops firing when you release (with a spin-down). The minigun produces distinct spin-up and continuous firing sounds and visual effects and deals heavy per-shot damage—keep Energy Cores stocked for sustained use. The mod also provides an admin-only server event: use /start_singularity_event to spawn a pulsing build-up sphere that collapses into a world-scale black hole that pulls entities and consumes terrain, and use /activate_anti_singularity to call a massive anti-singularity beam that destroys and resolves the event; this event is highly destructive and performance-intensive, so it should only be used by server operators with caution.

4 plays

Laser Nova Protocol - media 1
v4
MC Java 1.21.5

Laser Nova Protocol

H
yaboinasr

The Laser Nova Protocol is a Creative-only high-yield demolition device: right-click while in Creative to lock the first block or entity along your line of sight (up to 256 blocks) and start the sequence. It performs a 3-second charged build-up with a much larger, swirling energy sphere and intensified audio, then a 4-second spherical collapse before detonating in an ultra-high-yield blast (roughly a ~100 TNT crater) that does not ignite fires and uses a 60-second per-player cooldown. All destructive logic runs server-side while clients receive the enhanced particle/sound presentation and a safe bright flash with a brief (~2s) blindness for nearby players—use caution and consider testing in a disposable world.

4 plays

Orbital Blockbuster Railgun - media 1
v1
MC Java 1.21.5

Orbital Blockbuster Railgun

H
alpaca0105

The Orbital Blockbuster Railgun is a powerful endgame weapon that fires devastating orbital strike projectiles, dealing up to 50 damage to entities within a 20-block radius and destroying terrain in approximately a 16-block area upon impact. Simply right-click to launch the projectile, which travels with impressive speed and visual particle effects before creating a massive explosion with thunder and lightning effects. The weapon features a 5-second cooldown between uses and has 64 durability, making each shot count in this high-risk, high-reward tactical weapon perfect for clearing large areas or taking down tough enemies.

5 plays

Orbital Railgun - media 1
v2
MC Java 1.21.5

Orbital Railgun

H
proking503010

The Orbital Railgun calls down a devastating orbital strike: right-click to target a location up to 50 blocks away, wait 3 seconds while it charges, then unleash an explosion with an 8-block radius. The item has a 10-second cooldown (it will display a message if you try to fire early), appears in the Creative Combat tab and is craftable in Survival via its recipe. Use caution — the strike is highly destructive, so test it in a safe world if you’re experimenting.

18 plays

Neon Singularity Cannon - media 1
v6
MC Java 1.21.5

Neon Singularity Cannon

H
xykcuk

The Neon Singularity Cannon is a late‑game instant‑cast weapon that creates a dramatic singularity at the targeted block: it instantly spawns a dense 25‑block white ring with a fast‑spinning bold red cross, then over a few seconds a near‑opaque black sphere forms, pulls nearby entities and finally detonates in a massive crater dealing very heavy damage (extreme close‑range damage and a large blast area). This update adds four smaller “satellite” black spheres that spawn when the main sphere reaches half its expansion (about 5 seconds), positioned around the center and visually matching the main effect; satellites don’t pull entities, are much smaller, and explode in perfect sync with the main blast for extra explosions of moderate power. To use it, equip the cannon and right‑click any block (no charge/hold required); visual and audio cues mark active singularities and you can place multiple, but expect significant FPS/performance impact if many are active.

3 plays

The Doombringer - media 1
v2
MC Java 1.21.5

The Doombringer

H
i_was_whattheflip

Made for a flash mod jam for orbital laser cannon The Doombringer is a powerful ranged destruction weapon that can target blocks up to 8,000 blocks away — hold it in your main hand to display targeting particles and right-click to initiate a 15-second doom sequence that culminates in an explosive airstrike (10-block radius) and applies Wither to mobs within 15 blocks; each use consumes 3 gunpowder (creative exempt) and the 6-second (120-tick) cooldown is shown on the durability bar and makes the item glow when ready. When activated a tight 150-block upward beam of red dust, End Rod and enchantment particles appears, and the landing produces a tall particle column before carving a vertical cylinder from sky to the world bottom (stopping if the center hits bedrock or obsidian), silently removing non-exception blocks without drops or break particles — ores (including ancient debris) drop normally, chests drop their contents, and shulker boxes drop themselves with NBT. Use with caution: strikes at extreme ranges or over very tall/dense terrain can be performance-intensive, and the effect is processed server-side.

11 plays

Halo Strike - media 1
v6
MC Java 1.21.5

Halo Strike

H
furkankskn

Halo Strike adds a powerful futuristic laser rifle: right‑click to paint a targeting ring and charge the weapon, which then calls down two sky‑piercing columns (the original long‑range beam plus an ultra‑dense overlay that spawns high above and falls as a particle‑packed column), dealing ticking damage during descent and culminating in a massive impact blast and several‑second explosion aftermath; left‑click remains melee, and the rifle has a 5‑second cooldown and 64 durability. The descent is animated and now reliably reaches the true terrain at the impact X/Z (including the seabed under water), with a visible contact glow at the exact ground height so you can tell precisely where it hits. The dense overlay is very particle‑heavy for spectacle—lower particle settings if you need better performance.

5 plays

v43
MC Java 1.21.5
Weapon
Fun
+1 more

Orbital Railgun Cataclysm

H
klow
CreativeMode Pro User

``` Orbital Railgun Cataclysm ├── 🎯 Activation │ ├── ⏱️ 2s charge-up (green energy surge) │ └── 🚀 Launches full 20s orbital sequence │ ├── 🛰️ Phase 1: Target Scan │ ├── 🔄 Rotating white rings (r=30) │ ├── 🌐 Adaptive green laser grid │ └── 📡 Deep hum + radar tones │ ├── ☄️ Phase 2: Energy Formation │ ├── 🔆 Green/blue energy sphere forms │ ├── ⚡ Lightning arcs & halo rotation │ └── 🎶 Rising power sound buildup │ ├── 🌪️ Phase 3: Implosion │ ├── 🌀 Energy compression vortex │ ├── 💫 Space distortion effect │ └── 🔕 Short silence before impact │ ├── 💥 Phase 4: Detonation │ ├── 🌋 Expanding shockwave sphere │ ├── 🔮 Green fireball + mushroom cloud │ └── 📢 Massive explosion (audible range 400+) │ └── 🛠️ System Notes ├── 🧠 GPU particles + server validation ├── 🛡️ Safe tick-based spawning & pooling └── 🎧 Cinematic 25s audio + spatial effects ``` by 7klow for ModJam competition.

1435 plays

Slow Soul Siphon - media 1
v15
MC Java 1.21.5

Slow Soul Siphon

H
vitzfr

The Laser Cannon is a handheld beam weapon that, when scoped and fired while sneaking, summons a bright column from sky to bedrock that carves a straight vertical tunnel (skipping unbreakables), produces terrain‑following ripples at the surface, and delivers five powerful shockwave pulses. To use it, hold right‑click to scope (zoom + translucent targeting box) and while still holding right‑click press and hold crouch (Shift) to fire—the strike is placed exactly where your crosshair raycast points and will only trigger once per scope use. All sequence and impact sounds are played globally for every player, visuals are tuned for smoother performance with fewer larger particles, and firing immediately sets the world to midnight before automatically advancing to early morning 5 seconds after the full animation finishes.

3 plays

Laser Orbital Sniper - media 1
v3
MC Java 1.21.5
Fun
Weapon
+2 more

Laser Orbital Sniper

H
nicoo

The Laser Orbital Sniper is a powerful dual-mode weapon that offers two distinct combat capabilities. In Laser Beam mode, right-click to fire a precise laser that travels up to 500 blocks, dealing 20 damage to the first living entity it hits and creating small fire patches on solid surfaces, with a 5-second cooldown between shots. Switch to Orbital Strike mode by holding shift and right-clicking, then right-click to mark a target location up to 500 blocks away - after a 5-second warning period with audio cues, a devastating orbital strike will hit the marked area with a 4-block explosion radius, though this mode has a 60-second cooldown.

6 plays

Black Hole Sky Laser - media 1
v10
MC Java 1.21.5

Black Hole Sky Laser

H
zachrl2

Hold right‑click to scope — you’ll be immobilized (extreme Slowness), gain Night Vision, a zoomed FOV, a darkened overlay and an enlarged crosshair; while still holding right‑click press left‑click once to fire (the scope exits immediately after firing) and duplicate shots are blocked until the full cinematic finishes. The shot targets your crosshair up to ~200 blocks (it snaps to the top ground at that X/Z) and plays a dramatic multi‑stage sequence of rings, a collapsing “black hole” effect, then a blue soul‑flame sky laser that bores a perfect 10‑block radius shaft straight down to bedrock (bedrock is preserved); the item is put on cooldown for the entire sequence, so use it cautiously.

4 plays