Items or Blocks

This mod adds a suite of explosive and utility items: one‑use Nuke and Stab Shot rods, a reusable dual‑mode Orbital Remote, one‑use Teleport Rod, one‑use Wolf Command Rod, one‑use Wolf Cleanup Rod, and the Orbital Railgun. Right‑click to cast the Nuke or Stab Shot rods—the Stab Shot still creates a massive circular shaft down to bedrock (about 12 blocks wide) and deals heavy area damage (75), but hitting entities directly with the Stab Shot in melee no longer applies that 75 damage; both rods are consumed on use. Use the Orbital Railgun like a bow (hold and release) to fire a tightly stacked volley of 100 arrows while consuming one arrow; the Teleport Rod launches you up to 300 blocks and breaks; the Wolf Command Rod summons 100 combat‑buffed tamed wolves and is consumed while the Wolf Cleanup Rod only removes wolves spawned by that command rod; the Orbital Remote appears as a handheld remote—right‑click to call strikes and sneak + right‑click to cycle modes, and switching modes requires a follow‑up use to actually fire (a brief notification appears if you try to fire immediately after switching).

Bob The Overpowered Trader is a stationary villager-like trader that offers absurdly cheap, never-depleting trades across five tiers that unlock as you gain XP, including powerful late-game items like a Fortune III, Mending diamond pickaxe at the highest tier. He wears ornate blue and burgundy robes with gold trim and an emerald brooch, and his spawn egg can be obtained by smelting a gold nugget in a furnace.

This mod adds a system of Devil Fruits that players can consume to learn unique move sets, gain mastery, and access transformations, ultimates, and other active or utility abilities tied to each fruit. Consume a fruit to unlock its moves and use the mod’s in-game ability controls to cycle and activate moves and trigger ultimates or transformations, and the mod now reliably preserves fruit ownership, mastery, cooldowns, transformation flags, and other per-fruit state across world reloads, server joins, and respawns so your powers remain consistent between sessions.

The Stunning Shieldbane Scythe is a powerful netherite-tier weapon that, on every normal melee hit, pulls the struck target toward you and gives subtle visual/sound feedback plus a short actionbar confirmation. If you attack while rising from a jump or shortly after leaving the ground the hit becomes a critical: it pulls the target, stuns them for about 0.5 seconds, shatters any shield they hold, and plays stronger visual/sound/actionbar cues. The scythe also functions as a tool with netherite-tier mining speed on appropriate blocks, so you can use it both for crowd control in combat and fast harvesting.
Adds the Immortal Darksteel Armorset — a dark, steel-toned helmet, chestplate, leggings, and boots now individually named Darksteel Helmet, Darksteel Chestplate, Darksteel Leggings, and Darksteel Boots — that provide permanent beneficial status effects, high durability with strong enchantment compatibility, knockback resistance, and a death-prevention effect when the full set is worn. Equip any piece for excellent standalone defense and durability, or don the full set to activate the set-wide protections. The pack also includes matching Immortal Darksteel Sword and Pickaxe with role-specific pre-enchantments (PvP-focused on the sword, mining-focused on the pickaxe); all items are ready to use and available in the creative equipment tabs.

1 Block+ is a tiered progression utility block: place it to set or raise tiers, mine it to gain a second of Slow Falling while being snapped back on top if you fall through, right‑click a Tier 5 to view the live counter, and sneak+interact to open the End menu for End travel and other options. From that End menu choose Arena Challenge → Start to snapshot and temporarily replace the surrounding area with a stone‑brick combat arena and be teleported to its center for a timed, wave‑based survival trial; the arena includes a proper floor and reliably restores the saved area and chest contents when the challenge ends, fails, is cancelled, or you change dimension. When an arena starts any pre-existing mobs inside the arena bounds are quietly moved into protected off-arena storage and returned to their original positions, rotations, and states when the arena finishes, while only challenge-spawned mobs are removed on restore, and all participating players plus nearby dropped items are teleported back to the top center of the active 1 Block+ so multiplayer sessions keep players and gear together.

Placeable Password Chest that you lock with a player-set password and that stores items per chest location; entering the password unlocks the chest for that player until you press Lock Again. When unlocked it opens an actions menu where you can Deposit Held Item (takes items from your currently selected hotbar slot and prompts for an amount), Withdraw Item (choose a stored stack and amount; withdrawn items go to your inventory or drop next to the chest if your inventory is full), Lock Again to require the password next time, or Close. Breaking the chest drops all stored contents and the chest block and clears its stored data.

Builder's Toolbox is an in-game toolbox that opens a build menu to automatically create preset structures for you, and it runs entirely inside Minecraft using the toolbox UI. Open the toolbox, pick a structure preset — Secret Base, Trap, Town, Castle, Island, or City + Castle — choose a Biome Style (Auto, Plains, Desert, Snow, Jungle, Swamp, Ocean, Nether, End), then confirm to have the toolbox spawn the structure using materials that match your selected style. Note that Auto reliably detects Nether and End, but for accurate Overworld biome matching you should pick the biome style manually.

Repulsor Flight Armor adds a full Iron Man–style armor set: the charged chestplate grants creative‑style flight (press Space to take off), R fires a powerful repulsor beam and X launches explosive rockets, leggings give Speed V and Jump Boost II while sprinting (charged), boots negate fall damage (charged), and all pieces slowly deplete charge while worn; restore armor charge by right‑clicking an Armor Charger while wearing damaged pieces. Press Y to conjure a Nano Blade directly into your selected main hand (left‑click to attack); pressing Y again or scrolling away makes the blade vanish and it will also be removed immediately if the chestpiece decharges or is taken off. The blade can only ever exist in your currently selected main‑hand slot (any copies elsewhere are removed), conjuring will move whatever is in your main hand into your inventory (or drop it if full), and a 1‑second cooldown is applied whenever the blade is toggled off, scrolled away, or removed so it cannot be spammed or duplicated.

``` Orbital Railgun Cataclysm ├── 🎯 Activation │ ├── ⏱️ 2s charge-up (green energy surge) │ └── 🚀 Launches full 20s orbital sequence │ ├── 🛰️ Phase 1: Target Scan │ ├── 🔄 Rotating white rings (r=30) │ ├── 🌐 Adaptive green laser grid │ └── 📡 Deep hum + radar tones │ ├── ☄️ Phase 2: Energy Formation │ ├── 🔆 Green/blue energy sphere forms │ ├── ⚡ Lightning arcs & halo rotation │ └── 🎶 Rising power sound buildup │ ├── 🌪️ Phase 3: Implosion │ ├── 🌀 Energy compression vortex │ ├── 💫 Space distortion effect │ └── 🔕 Short silence before impact │ ├── 💥 Phase 4: Detonation │ ├── 🌋 Expanding shockwave sphere │ ├── 🔮 Green fireball + mushroom cloud │ └── 📢 Massive explosion (audible range 400+) │ └── 🛠️ System Notes ├── 🧠 GPU particles + server validation ├── 🛡️ Safe tick-based spawning & pooling └── 🎧 Cinematic 25s audio + spatial effects ``` by 7klow for ModJam competition.