
Cave Of Wonders carves a large, natural-looking vertical cave network with irregular offshoots and ore-rich pockets using a vanilla-style cave pattern. To use, place the glossy black Cave Of Wonders block (torch emblem on each face) where you want it to begin; on placement it removes the trigger block, plays a low thunder-like sound, carves the underground network beneath you, then all you have to do is dig to see what wonders await!
This mod adds a steel progression including a Compressed Iron Steel Ingot, a Steel Pickaxe as a mid-step, and the Infused Tungsten Bedrock Pickaxe; use the tools like normal pickaxes (left-click to mine or attack) — both the Steel Pickaxe and the Infused Tungsten Bedrock Pickaxe can break bedrock in survival (the steel pickaxe does so much more slowly while the infused pickaxe is significantly faster) and both also mine obsidian and ancient debris quickly, with the new ingot used in crafting stronger gear. The steel ingot artwork has been reworked to present a fully filled, non-transparent metallic appearance that matches the mod’s visual style, and the update has been validated for use.
The Ability Core mod gives you a single reusable item that grants multiple special abilities, each of which can be rebound in a new Ability Core keybind category found in Controls — bind any ability to any key and press that key to activate it. The core has 150 uses (each successful ability activation consumes 1 durability, with swap only consuming on a successful target swap) and Phase now has a 10 second cooldown; possession and keypress gating work even when the core is stored inside shulker boxes. The item is enchantable with Unbreaking and Mending so it can last longer and recover durability, and the tooltip shows remaining uses.

Luminous Mangroves transforms Minecraft’s swamp into a calm, glowing ecosystem 🌿✨ This mod adds multiple handcrafted mangrove tree variants with soft bioluminescent lighting, designed to enhance the atmosphere without breaking vanilla style. 🌱 Features: • 4 unique mangrove tree variants (Classic, Giant, Warm, Overgrown) • Variant selection system (Sneak + Right-click to switch) • Soft natural glow using glow berries and hidden light sources • Realistic vine placement (no incorrect berry attachment) • Organic shapes with roots, branches, and layered canopies ✨ Design Philosophy: The goal of this mod is to stay close to vanilla Minecraft while adding a subtle magical touch. Lighting is intentionally soft and atmospheric, relying mostly on glow berries instead of strong artificial light. 🎮 Gameplay: Use the Glowing Mangrove Planter to place trees anywhere in your world. The item cycles through variants and displays the selected tree in the action bar and tooltip. 🌌 Perfect for: • Swamp builds • Atmospheric worlds • Night scenes and cinematic content Bring your swamp to life with natural glowing mangrove forests 🌿

This mod adds a suite of explosive and utility items: one‑use Nuke and Stab Shot rods (right‑click to cast), a reusable dual‑mode Orbital Remote, a one‑use Teleport Rod, a one‑use Wolf Command Rod, a one‑use Wolf Cleanup Rod, and the Orbital Railgun. The Stab Shot carves a full 12‑block‑wide shaft down to bedrock and is lethal to anything inside (an offhand Totem will be consumed instead of death); the Teleport Rod launches you up to 300 blocks and then breaks; the Wolf Command spawns 100 combat‑buffed tamed wolves and the Cleanup rod removes them. The Orbital Remote is handheld — right‑click to call strikes, sneak + right‑click to cycle modes (you must use it again to actually fire after switching), and hitting a target in Stab mode locks them for the next strike; all special activations share a short 0.5‑second cooldown. The Orbital Railgun is used like a bow (hold and release) to fire its tightly stacked high‑speed volley, but now requires a full stack of 64 arrows to activate (it will not fire without one) and causes a fatal backlash to the user unless you have two Totems in your offhand, in which case both are consumed and you survive.

Cave Of Wonders carves a large, natural-looking vertical cave network with irregular offshoots and ore-rich pockets using a vanilla-style cave pattern. To use, place the glossy black Cave Of Wonders block (torch emblem on each face) where you want it to begin; on placement it removes the trigger block, plays a low thunder-like sound, carves the underground network beneath you, then all you have to do is dig to see what wonders await!

Placeable Password Chest that you lock with a player-set password and that stores items per chest location; entering the password unlocks the chest for that player until you press Lock Again. When unlocked it opens an actions menu where you can Deposit Held Item (takes items from your currently selected hotbar slot and prompts for an amount), Withdraw Item (choose a stored stack and amount; withdrawn items go to your inventory or drop next to the chest if your inventory is full), Lock Again to require the password next time, or Close. Breaking the chest drops all stored contents and the chest block and clears its stored data.

A set of pitch-black armor infused with the power of the void. When worn, it grants all beneficial status effects permanently and prevents death, allowing the wearer to transcend mortality. The armor whispers secrets of the universe to its chosen bearer.

Repulsor Flight Armor adds a full Iron Man–style armor set: the charged chestplate grants creative‑style flight (press Space to take off), R fires a powerful repulsor beam and X launches explosive rockets, leggings give Speed V and Jump Boost II while sprinting (charged), boots negate fall damage (charged), and all pieces slowly deplete charge while worn; restore armor charge by right‑clicking an Armor Charger while wearing damaged pieces. Press Y to conjure a Nano Blade directly into your selected main hand (left‑click to attack); pressing Y again or scrolling away makes the blade vanish and it will also be removed immediately if the chestpiece decharges or is taken off. The blade can only ever exist in your currently selected main‑hand slot (any copies elsewhere are removed), conjuring will move whatever is in your main hand into your inventory (or drop it if full), and a 1‑second cooldown is applied whenever the blade is toggled off, scrolled away, or removed so it cannot be spammed or duplicated.

``` Orbital Railgun Cataclysm ├── 🎯 Activation │ ├── ⏱️ 2s charge-up (green energy surge) │ └── 🚀 Launches full 20s orbital sequence │ ├── 🛰️ Phase 1: Target Scan │ ├── 🔄 Rotating white rings (r=30) │ ├── 🌐 Adaptive green laser grid │ └── 📡 Deep hum + radar tones │ ├── ☄️ Phase 2: Energy Formation │ ├── 🔆 Green/blue energy sphere forms │ ├── ⚡ Lightning arcs & halo rotation │ └── 🎶 Rising power sound buildup │ ├── 🌪️ Phase 3: Implosion │ ├── 🌀 Energy compression vortex │ ├── 💫 Space distortion effect │ └── 🔕 Short silence before impact │ ├── 💥 Phase 4: Detonation │ ├── 🌋 Expanding shockwave sphere │ ├── 🔮 Green fireball + mushroom cloud │ └── 📢 Massive explosion (audible range 400+) │ └── 🛠️ System Notes ├── 🧠 GPU particles + server validation ├── 🛡️ Safe tick-based spawning & pooling └── 🎧 Cinematic 25s audio + spatial effects ``` by 7klow for ModJam competition.