
Voltage Mullet is a helmet-mounted cannon: equip it in your helmet slot and hold sneak while aiming to fire a focused forward laser up to 55 blocks that deals greatly amplified damage and consumes the mod’s mana while interacting with its overheat/backfire and HUD mechanics. When two players’ beams meet the mod now performs a server-authoritative clash: both beams freeze at the exact impact midpoint and the duel becomes a push contest. During a clash, rapidly tap your sprint key (default Ctrl) to push the point toward your opponent—releasing the key no longer cancels the beam—and the side that reaches the limit or outlasts the timer wins, shutting down the loser’s laser and triggering an explosion plus direct damage; stopping firing or running out of mana also counts as a loss.

Never fall again... When equipped in your hand this tool automatically builds a five-block-long crying obsidian walkway in front of you whenever you step off a ledge. It follows the direction you’re facing, never breaks normal blocks, you cannot fall off of it, and stops when it meets solid terrain or walls. When you return to natural ground or unequip it, the bridge retracts so your world stays clean and tidy.
Copperstrike Longshot — a black, scoped sniper rifle with suppressor, extended stock and a 6-round detachable magazine that fires high-velocity Copperstrike Bullets (craftable from iron + copper); headshots or critical hits instantly kill while body shots deal about half damage. Hold the use button to enter a spyglass-style scoped aim (movement is slowed while scoped) and release the use/attack to fire — the rifle only shoots on release. New rifles start with an empty magazine; keep Copperstrike Bullets in your inventory to reload (consumes up to six bullets to fill the magazine) and the weapon will not reload or fire without the special ammo.
The Ruin Staff is a powerful magical weapon that fires a destructive beam up to 50 blocks, shattering blocks in a 5-block radius on impact and dealing massive damage to nearby creatures; right-click to unleash ruin, mindful of the 2‑second cooldown and the staff's limited durability. This update reduces the staff's memory footprint and avoids forcing extra chunk loads during use, so it runs more smoothly on lower-memory systems. The mod also logs your JVM heap at startup and will warn if your launcher memory settings could cause startup problems, with guidance to lower Xmx or increase your Windows paging file.

This mod transforms Minecraft into a Naruto-style ninja RPG. Somewhat working, hopefully. Use /guide or /Guide for more information in game. Somewhat grindy, every chakra nature has Jutsu also all Kekkei Genkai have at least 3 Jutsu. Tailed beasts and the Ten-Tails with the Gedo Statue sealing. yes, Rinnegan is in the game, also the Rinne Sharingan. I tried to make it multiplayer friendly for servers if you want. Please do give feedback on bugs, maybe I'll fix it. A big maybe. Eight Gates also works with all Eight different gates. Some Eight Gates techniques and such. Become a god and rule the world by becoming a Ten-Tails Jinchuriki and gaining the Rinne Sharingan because their quite OP.
This horror addon adds 16 new horror themed mobs to your Minecraft world as well as creepy sounds, jump scares and more. Will you survive the terrors?.. WARNING This addon was designed to be relatively difficult. Some mobs and encounters may require better gear or different ways of fighting.
Automated Item Sorter gives you a networked Central Storage Chest and configurable Filter Antennas to automatically route, sort, and recall items across your base. Place a Central Storage Chest as your shared storage and put Filter Antennas next to local inventories, then open a Filter Antenna UI to set and lock filter slots; the antenna will push and pull matching items between adjacent inventories and the Central Storage Chest and offers a search/recall function to fetch requested items. The system respects sided insertion rules and works with vanilla automation and many mods, and it maintains compatibility with Prominence 2 and Craft to Exile 2 via the Fabric Transfer API. Note that the Crafting Antenna feature has been removed and is no longer available.
Ever wanted more realism? This add on adds a new thirst bar element as well as a whole list of new foods and drinks all prepared by the player! Drinks will regenerate your thirst bar, and some will even regenerate both hunger and thirst! This add on also boasts a large variety of new foods to try making. Enjoy this mod with your friends, create your own fast food places, diners, drink shops, or just enjoy this mod with vanilla Minecraft!

This mod expands the Trickster Spirit into a full environmental menace and toolkit: small prank‑biomes (Prankmoss, Tricksterwood, Heckleflowers, Snickerbushes, Jester Stone) slowly convert nearby terrain and drop Trickster Essence, berries and craftable prank materials you can use for decorative placeables or unpredictable consumables. Trickster Spirits now drift among all nearby living targets and execute a balanced variety of pranks—player, mob and block chaos, mob jolts/renames/effect storms and sound choirs, flashy block mirages and disco effects, weather shifts, timed random summons of entities or items, and self‑mutations like random changes to size and speed—most summoned things and pranks are temporary to keep the mayhem controlled. To start, seek spirits at night or near prank patches, harvest essence and materials, experiment with recipes and berries, and manage or encourage trickster activity while watching spirit counts and nearby mobs since spirits now roam and target any living creature.

Adds a new Overworld Farmlands biome with lush grass and foliage, large hydrated chunk-local crop fields that grow wheat, carrots, potatoes, and beetroots roughly three times faster, cozy three-floor villager-style houses stocked with chests, crafting stations, loot, and peaceful animals and villagers offering extra cheap or free food trades. Villager population is strictly tied to usable unclaimed beds in the biome so villagers spawn naturally only near available beds (and will not appear bedless in open areas); spawning has been made more reliable and frequent with larger search areas, higher per-scan spawn caps, shorter per-bed cooldowns, exact bed-home assignment, normalized bed-head handling, and a bounded fallback bed-block scan so freshly generated or deed-placed homes register correctly. Farmlands houses now contain ten usable beds spread across all three floors, and players can instantly place a decorated Farmlands house with a House Deed or locate/teleport to the nearest Farmlands using a right-clickable Farmlands Teleporter, making the biome ideal for fast food production and farming-based progression.

This mod adds scalable tornadoes with five strength tiers, with EMF5 storms now rendering a much larger funnel, wider cloud and particle effects, and an expanded environmental damage radius for truly catastrophic weather. Use the /Tornado or /tornado command followed by emf1–emf5, ef1–ef5, or 1–5 to spawn the desired tornado at your location; running the command with no argument spawns an EMF5. The command also triggers sirens, lightning, and synchronized visual effects while respecting the server's active tornado cap.

This mod adds a thin 1x1 ceiling-mounted glow panel that you place on the underside of solid blocks; each powered panel creates an invisible 3x3 light field directly beneath it to brightly illuminate rooms. Panels only emit light while a flat electric panel is mounted on a nearby wall within 15 blocks, so you must install wall-mounted electric panels to power ceiling lights — lights will automatically switch off and clean up their light when out of range or removed. All parts are available in survival (crafting recipes, drops, and creative inventory entries included) so you can build, power, and arrange lighting systems with normal gameplay.
Gojo Inventory Interface is a GUI-driven inventory item that applies a Gojo-themed background to your inventory and opens a custom interface when viewed or activated. From the interface select the Hollow Purple technique and activate it to launch an upgraded Hollow Purple: a large purple/magenta energy sphere forms far ahead (built from temporary blocks that auto-cleanup), then detonates with multiple TNT explosions, intense particles, lightning, screen shake, and stronger crowd-control debuffs to nearby enemies. The effect reaches farther and hits much wider than before, making Hollow Purple an unmistakable, high-impact crowd-control option.

Steam Power layers full steampunk energy into survival: gather water and fuel to build boilers, route steam through copper pipes into Steam Tanks, and use a Filling Station to craft or charge Portable Steam Tanks that power machines, vehicles, pistons and wearable gear like the chest-mounted Steam Jetpack, merged steam boots with double-jump and fall protection, and Steam Pants for a long sprint boost. The mod also includes a Steam Rifle that consumes steam and iron nuggets per shot with a remaining-shots display, a Steam Powered Fan, decorative copper panels, windows and support posts, and a full family of construction variants (stairs, slabs, doors, trapdoors, ladders, pressure plates, buttons, etc.) — copper panels and windows can snap onto copper pipes to form piped-panel blocks and everything appears in the Simple Steam Power creative tab. New additions include craftable Steam Conveyor Belts that hook into the steam pipe network, consume steam while active and move items, mobs and players; Steam Lamps that light up to level 15 when supplied with steam; and a Steam Rain Generator (crafted with a Nether Star and steam components) that consumes steam, emits vapor particles and extends rain in the Overworld. Visuals and usability fixes round out the pack: copper panel doors now render reliably with a proper texture, and the copper panel ladder is climbable with a refreshed texture so you can build and navigate your steamworks smoothly.
Nexus Horizon is a placeable multiblock launch console—interact with any part to open its GUI, enter world coordinates, choose a size (small, medium, large, catastrophic) and press Launch; the console has a 15-second cooldown. Activating triggers an epic animated sequence with rotating lightning, spark and flame rings, vertical pulse columns and inward spiral particles — now enhanced with bright vertical columns that orbit the target and trail inward during the contracting beam phase — plays dramatic launch audio and broadcasts "void nexus sequence launched", then spawns contracting concentric beams and lightning that culminate in a 7-second black hole which pulls in and heavily damages entities, creates layered explosions and wither effects, destroys blocks inside the chosen radius and converts the ring just outside the radius to obsidian while skipping non-solid spaces. For reliability at long distances and huge radii, the launch temporarily creates safe ticking-area segments covering the target zone (radius plus 5 blocks, split into manageable rectangles) so the sequence runs consistently, and those temporary ticking areas are automatically removed when the effect finishes.

Capture the creatures of Minecraft with a Magical Camera: craft it (or find it in the mod creative tab), then right-click any living mob to store that mob inside a new Captured Photograph item and remove the mob from the world. Each Photograph is named after the captured mob and shows the contained creature in its tooltip, and if your inventory is full the photo will simply drop on the ground. To release a captured mob, right-click the ground with the Photograph and the mob will be spawned back with its stored data; the mod also provides item models, textures, a recipe, and in-game sounds and messages for clear feedback.
Only the first 28 pages are available while signed out. Sign in to browse deeper results.

Voltage Mullet is a helmet-mounted cannon: equip it in your helmet slot and hold sneak while aiming to fire a focused forward laser up to 55 blocks that deals greatly amplified damage and consumes the mod’s mana while interacting with its overheat/backfire and HUD mechanics. When two players’ beams meet the mod now performs a server-authoritative clash: both beams freeze at the exact impact midpoint and the duel becomes a push contest. During a clash, rapidly tap your sprint key (default Ctrl) to push the point toward your opponent—releasing the key no longer cancels the beam—and the side that reaches the limit or outlasts the timer wins, shutting down the loser’s laser and triggering an explosion plus direct damage; stopping firing or running out of mana also counts as a loss.

Never fall again... When equipped in your hand this tool automatically builds a five-block-long crying obsidian walkway in front of you whenever you step off a ledge. It follows the direction you’re facing, never breaks normal blocks, you cannot fall off of it, and stops when it meets solid terrain or walls. When you return to natural ground or unequip it, the bridge retracts so your world stays clean and tidy.
Copperstrike Longshot — a black, scoped sniper rifle with suppressor, extended stock and a 6-round detachable magazine that fires high-velocity Copperstrike Bullets (craftable from iron + copper); headshots or critical hits instantly kill while body shots deal about half damage. Hold the use button to enter a spyglass-style scoped aim (movement is slowed while scoped) and release the use/attack to fire — the rifle only shoots on release. New rifles start with an empty magazine; keep Copperstrike Bullets in your inventory to reload (consumes up to six bullets to fill the magazine) and the weapon will not reload or fire without the special ammo.
The Ruin Staff is a powerful magical weapon that fires a destructive beam up to 50 blocks, shattering blocks in a 5-block radius on impact and dealing massive damage to nearby creatures; right-click to unleash ruin, mindful of the 2‑second cooldown and the staff's limited durability. This update reduces the staff's memory footprint and avoids forcing extra chunk loads during use, so it runs more smoothly on lower-memory systems. The mod also logs your JVM heap at startup and will warn if your launcher memory settings could cause startup problems, with guidance to lower Xmx or increase your Windows paging file.

This mod transforms Minecraft into a Naruto-style ninja RPG. Somewhat working, hopefully. Use /guide or /Guide for more information in game. Somewhat grindy, every chakra nature has Jutsu also all Kekkei Genkai have at least 3 Jutsu. Tailed beasts and the Ten-Tails with the Gedo Statue sealing. yes, Rinnegan is in the game, also the Rinne Sharingan. I tried to make it multiplayer friendly for servers if you want. Please do give feedback on bugs, maybe I'll fix it. A big maybe. Eight Gates also works with all Eight different gates. Some Eight Gates techniques and such. Become a god and rule the world by becoming a Ten-Tails Jinchuriki and gaining the Rinne Sharingan because their quite OP.
This horror addon adds 16 new horror themed mobs to your Minecraft world as well as creepy sounds, jump scares and more. Will you survive the terrors?.. WARNING This addon was designed to be relatively difficult. Some mobs and encounters may require better gear or different ways of fighting.
Automated Item Sorter gives you a networked Central Storage Chest and configurable Filter Antennas to automatically route, sort, and recall items across your base. Place a Central Storage Chest as your shared storage and put Filter Antennas next to local inventories, then open a Filter Antenna UI to set and lock filter slots; the antenna will push and pull matching items between adjacent inventories and the Central Storage Chest and offers a search/recall function to fetch requested items. The system respects sided insertion rules and works with vanilla automation and many mods, and it maintains compatibility with Prominence 2 and Craft to Exile 2 via the Fabric Transfer API. Note that the Crafting Antenna feature has been removed and is no longer available.
Ever wanted more realism? This add on adds a new thirst bar element as well as a whole list of new foods and drinks all prepared by the player! Drinks will regenerate your thirst bar, and some will even regenerate both hunger and thirst! This add on also boasts a large variety of new foods to try making. Enjoy this mod with your friends, create your own fast food places, diners, drink shops, or just enjoy this mod with vanilla Minecraft!

This mod expands the Trickster Spirit into a full environmental menace and toolkit: small prank‑biomes (Prankmoss, Tricksterwood, Heckleflowers, Snickerbushes, Jester Stone) slowly convert nearby terrain and drop Trickster Essence, berries and craftable prank materials you can use for decorative placeables or unpredictable consumables. Trickster Spirits now drift among all nearby living targets and execute a balanced variety of pranks—player, mob and block chaos, mob jolts/renames/effect storms and sound choirs, flashy block mirages and disco effects, weather shifts, timed random summons of entities or items, and self‑mutations like random changes to size and speed—most summoned things and pranks are temporary to keep the mayhem controlled. To start, seek spirits at night or near prank patches, harvest essence and materials, experiment with recipes and berries, and manage or encourage trickster activity while watching spirit counts and nearby mobs since spirits now roam and target any living creature.

Adds a new Overworld Farmlands biome with lush grass and foliage, large hydrated chunk-local crop fields that grow wheat, carrots, potatoes, and beetroots roughly three times faster, cozy three-floor villager-style houses stocked with chests, crafting stations, loot, and peaceful animals and villagers offering extra cheap or free food trades. Villager population is strictly tied to usable unclaimed beds in the biome so villagers spawn naturally only near available beds (and will not appear bedless in open areas); spawning has been made more reliable and frequent with larger search areas, higher per-scan spawn caps, shorter per-bed cooldowns, exact bed-home assignment, normalized bed-head handling, and a bounded fallback bed-block scan so freshly generated or deed-placed homes register correctly. Farmlands houses now contain ten usable beds spread across all three floors, and players can instantly place a decorated Farmlands house with a House Deed or locate/teleport to the nearest Farmlands using a right-clickable Farmlands Teleporter, making the biome ideal for fast food production and farming-based progression.

This mod adds scalable tornadoes with five strength tiers, with EMF5 storms now rendering a much larger funnel, wider cloud and particle effects, and an expanded environmental damage radius for truly catastrophic weather. Use the /Tornado or /tornado command followed by emf1–emf5, ef1–ef5, or 1–5 to spawn the desired tornado at your location; running the command with no argument spawns an EMF5. The command also triggers sirens, lightning, and synchronized visual effects while respecting the server's active tornado cap.

This mod adds a thin 1x1 ceiling-mounted glow panel that you place on the underside of solid blocks; each powered panel creates an invisible 3x3 light field directly beneath it to brightly illuminate rooms. Panels only emit light while a flat electric panel is mounted on a nearby wall within 15 blocks, so you must install wall-mounted electric panels to power ceiling lights — lights will automatically switch off and clean up their light when out of range or removed. All parts are available in survival (crafting recipes, drops, and creative inventory entries included) so you can build, power, and arrange lighting systems with normal gameplay.
Gojo Inventory Interface is a GUI-driven inventory item that applies a Gojo-themed background to your inventory and opens a custom interface when viewed or activated. From the interface select the Hollow Purple technique and activate it to launch an upgraded Hollow Purple: a large purple/magenta energy sphere forms far ahead (built from temporary blocks that auto-cleanup), then detonates with multiple TNT explosions, intense particles, lightning, screen shake, and stronger crowd-control debuffs to nearby enemies. The effect reaches farther and hits much wider than before, making Hollow Purple an unmistakable, high-impact crowd-control option.

Steam Power layers full steampunk energy into survival: gather water and fuel to build boilers, route steam through copper pipes into Steam Tanks, and use a Filling Station to craft or charge Portable Steam Tanks that power machines, vehicles, pistons and wearable gear like the chest-mounted Steam Jetpack, merged steam boots with double-jump and fall protection, and Steam Pants for a long sprint boost. The mod also includes a Steam Rifle that consumes steam and iron nuggets per shot with a remaining-shots display, a Steam Powered Fan, decorative copper panels, windows and support posts, and a full family of construction variants (stairs, slabs, doors, trapdoors, ladders, pressure plates, buttons, etc.) — copper panels and windows can snap onto copper pipes to form piped-panel blocks and everything appears in the Simple Steam Power creative tab. New additions include craftable Steam Conveyor Belts that hook into the steam pipe network, consume steam while active and move items, mobs and players; Steam Lamps that light up to level 15 when supplied with steam; and a Steam Rain Generator (crafted with a Nether Star and steam components) that consumes steam, emits vapor particles and extends rain in the Overworld. Visuals and usability fixes round out the pack: copper panel doors now render reliably with a proper texture, and the copper panel ladder is climbable with a refreshed texture so you can build and navigate your steamworks smoothly.
Nexus Horizon is a placeable multiblock launch console—interact with any part to open its GUI, enter world coordinates, choose a size (small, medium, large, catastrophic) and press Launch; the console has a 15-second cooldown. Activating triggers an epic animated sequence with rotating lightning, spark and flame rings, vertical pulse columns and inward spiral particles — now enhanced with bright vertical columns that orbit the target and trail inward during the contracting beam phase — plays dramatic launch audio and broadcasts "void nexus sequence launched", then spawns contracting concentric beams and lightning that culminate in a 7-second black hole which pulls in and heavily damages entities, creates layered explosions and wither effects, destroys blocks inside the chosen radius and converts the ring just outside the radius to obsidian while skipping non-solid spaces. For reliability at long distances and huge radii, the launch temporarily creates safe ticking-area segments covering the target zone (radius plus 5 blocks, split into manageable rectangles) so the sequence runs consistently, and those temporary ticking areas are automatically removed when the effect finishes.

Capture the creatures of Minecraft with a Magical Camera: craft it (or find it in the mod creative tab), then right-click any living mob to store that mob inside a new Captured Photograph item and remove the mob from the world. Each Photograph is named after the captured mob and shows the contained creature in its tooltip, and if your inventory is full the photo will simply drop on the ground. To release a captured mob, right-click the ground with the Photograph and the mob will be spawned back with its stored data; the mod also provides item models, textures, a recipe, and in-game sounds and messages for clear feedback.
Only the first 28 pages are available while signed out. Sign in to browse deeper results.