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create a minecraft item that has the following description: 'Create a Minecraft mod where the player begins as a normal human. Upon using a one-time-use soulbound item, the item is immediately absorbed and grants access to the /reset command, which can only be used once at level 1. This initiates the player’s genocide route. EXP is gained solely by defeating mobs, and the player levels from 1 to 20. Each level increases the player’s base HP, attack, and defense through scalable attribute modifiers. However, progression is locked behind form evolution. At level 4, the player must type /ruins to become Dust (Ruins). At level 6, /snowdin transforms them into Dust (Snowdin). At level 9, /waterfall becomes Dust (Waterfall). At level 12, /hotland becomes Dust (Hotland). At level 15, /core becomes Dust (Core), and finally, /judgement at level 20 evolves the player into Dust (Judgement Hall). Each transformation grants permanent stat boosts and pushes the player further into insanity, with increasing passive messages that reflect the fading of their emotions. Once the player reaches level 20, they gain access to /inkbond, which fuses them with Ink and begins the second progression. Levels reset to 1, and the max level is capped at 30 during this phase. Ink’s influence grants color manipulation abilities and buffs focused on speed, creativity (visual particle effects), and control, as well as random supportive bursts during combat. Level checkpoints must be hit to evolve: /inksoul at level 10, /creatorstate at level 20, and /awakenedink at level 30. Dialogue and visual effects shift accordingly as the Ink side influences the OC’s mind. After reaching level 30 and completing the Ink progression, the player unlocks the /blackapple command—but only once they reach 100% negativity, a passive meter that rises through mob kills. Upon using /blackapple, the player fuses with Nightmare, initiating a corruption sequence and transforming them into a hybrid entity. The player’s race is now permanently changed to Corrupted Half-Monster. A Corruption Bar appears on-screen and remains forever active, influencing visual effects and occasional hallucinations. The dodge system is permanently disabled from this point forward. The player must now progress through Nightmare’s path: /nightshade at level 40, /consumehope at level 60, and /dreambane at level 80. All stats—HP, ATK, DEF, and RES—rise significantly with each tier, and passives like lifesteal and reflection are introduced. Nightmare becomes a voice in the player’s head, frequently commenting with manipulative and possessive undertones. Upon finishing Nightmare’s progression, the player unlocks /multiversecall, initiating the final transformation phase. The player now begins the KingMultiverse progression and becomes KingRuin!Sans. This stage removes all level caps and enables infinite leveling. A new tier system begins: Tier 1 unlocks at level 100 (/kingtier1), Tier 2 at 140 (/kingtier2), Tier 3 at 180 (/kingtier3), Tier 4 at 220 (/kingtier4), Tier 5 at 260 (/kingtier5), and Tier 6 at 300 (/kingtier6). Each tier grants immense power boosts, enhancing not just attributes but also introducing cosmic abilities like passive invulnerability ticks, shockwave damage on hit, and complete resistance to status effects. The Corruption Bar remains present and grows more unstable with power surges, visually affecting the world with distortions and glitches. At Tier 6, the player unlocks /throneshatter—a command representing KingRuin!Sans’s ultimate power, capable of obliterating dimensions and wiping out entities within a massive radius. The /status command tracks current level, current form (Dust, Ink, Nightmare, or KingRuin), corruption %, negativity %, tier, HP, ATK, DEF, RES, and active buffs. A special command, /kingruinstatus, replaces /status upon becoming KingRuin!Sans, and is required to access all data post-transformation. All commands must function properly, including: /reset, /ruins, /snowdin, /waterfall, /hotland, /core, /judgement, /inkbond, /inksoul, /creatorstate, /awakenedink, /blackapple, /nightshade, /consumehope, /dreambane, /multiversecall, /kingtier1 through /kingtier6, /throneshatter, /status (pre-fusion), and /kingruinstatus (post-fusion). EXP gain from mobs, stat scaling, transformation progression, and visual/audio effects must be fully implemented. Cheat/debug commands must be available for creative mode to modify level, form, corruption %, negativity %, tier, and phase directly.'
Manage versions and create new iterations of this mod.
This will create a new mod based on "soulbound catalyst" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
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Jul 4, 2025, 11:04 PM
User request: Create a Minecraft mod where the player begins as a normal human. Upon using a one-time-use soulbound item, the item is immediately absorbed and grants access to the /reset command, which can only be used once at level 1. This initiates the player’s genocide route. EXP is gained solely by defeating mobs, and the player levels from 1 to 20. Each level increases the player’s base HP, attack, and defense through scalable attribute modifiers. However, progression is locked behind form evolution. At level 4, the player must type /ruins to become Dust (Ruins). At level 6, /snowdin transforms them into Dust (Snowdin). At level 9, /waterfall becomes Dust (Waterfall). At level 12, /hotland becomes Dust (Hotland). At level 15, /core becomes Dust (Core), and finally, /judgement at level 20 evolves the player into Dust (Judgement Hall). Each transformation grants permanent stat boosts and pushes the player further into insanity, with increasing passive messages that reflect the fading of their emotions. Once the player reaches level 20, they gain access to /inkbond, which fuses them with Ink and begins the second progression. Levels reset to 1, and the max level is capped at 30 during this phase. Ink’s influence grants color manipulation abilities and buffs focused on speed, creativity (visual particle effects), and control, as well as random supportive bursts during combat. Level checkpoints must be hit to evolve: /inksoul at level 10, /creatorstate at level 20, and /awakenedink at level 30. Dialogue and visual effects shift accordingly as the Ink side influences the OC’s mind. After reaching level 30 and completing the Ink progression, the player unlocks the /blackapple command—but only once they reach 100% negativity, a passive meter that rises through mob kills. Upon using /blackapple, the player fuses with Nightmare, initiating a corruption sequence and transforming them into a hybrid entity. The player’s race is now permanently changed to Corrupted Half-Monster. A Corruption Bar appears on-screen and remains forever active, influencing visual effects and occasional hallucinations. The dodge system is permanently disabled from this point forward. The player must now progress through Nightmare’s path: /nightshade at level 40, /consumehope at level 60, and /dreambane at level 80. All stats—HP, ATK, DEF, and RES—rise significantly with each tier, and passives like lifesteal and reflection are introduced. Nightmare becomes a voice in the player’s head, frequently commenting with manipulative and possessive undertones. Upon finishing Nightmare’s progression, the player unlocks /multiversecall, initiating the final transformation phase. The player now begins the KingMultiverse progression and becomes KingRuin!Sans. This stage removes all level caps and enables infinite leveling. A new tier system begins: Tier 1 unlocks at level 100 (/kingtier1), Tier 2 at 140 (/kingtier2), Tier 3 at 180 (/kingtier3), Tier 4 at 220 (/kingtier4), Tier 5 at 260 (/kingtier5), and Tier 6 at 300 (/kingtier6). Each tier grants immense power boosts, enhancing not just attributes but also introducing cosmic abilities like passive invulnerability ticks, shockwave damage on hit, and complete resistance to status effects. The Corruption Bar remains present and grows more unstable with power surges, visually affecting the world with distortions and glitches. At Tier 6, the player unlocks /throneshatter—a command representing KingRuin!Sans’s ultimate power, capable of obliterating dimensions and wiping out entities within a massive radius. The /status command tracks current level, current form (Dust, Ink, Nightmare, or KingRuin), corruption %, negativity %, tier, HP, ATK, DEF, RES, and active buffs. A special command, /kingruinstatus, replaces /status upon becoming KingRuin!Sans, and is required to access all data post-transformation. All commands must function properly, including: /reset, /ruins, /snowdin, /waterfall, /hotland, /core, /judgement, /inkbond, /inksoul, /creatorstate, /awakenedink, /blackapple, /nightshade, /consumehope, /dreambane, /multiversecall, /kingtier1 through /kingtier6, /throneshatter, /status (pre-fusion), and /kingruinstatus (post-fusion). EXP gain from mobs, stat scaling, transformation progression, and visual/audio effects must be fully implemented. Cheat/debug commands must be available for creative mode to modify level, form, corruption %, negativity %, tier, and phase directly.
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This will create a new version of "soulbound catalyst" for Minecraft Java 1.20.1. The original mod will remain unchanged.
This mod is licensed under the CreativeMode Mods License.