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Description:
The Limit Buster Blade (totally not the legally distinct version of the Buster Sword) is a massive two-handed sword that builds a Kill Counter each time you slay a hostile or neutral mob (passive creatures are ignored). Sneak + right-click to cycle through your unlocked Limit Breaks (which resets the counter), and right-click alone to unleash the current Limit Break once it’s fully charged—each use also grants about 10 seconds of fall-damage immunity so you survive any aerial maneuvers. Abilities range from Braver’s wind-up aerial slam and Cross-Slash’s crippling slow/blind combo to homing, block-breaking Meteorain, the sky-launch gust of Finishing Touch, and the cinematic, particle-and-sound-enhanced OMNISLASH ultimate combo.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Buster Sword" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
7
Sep 30, 2025, 06:34 AM
User request: Buster Sword Description: "Once used by an ex-SOLDIER...this massive sword is slow, but very powerful. With both hands wielding at once, utilize the ancient Limit Breaks with right click (charged by enough kills, and can switch between them)." What it does: A new sword that has the same attack speed as a Netherite Axe, but deals a lot more damage, and is treated as a Sword with how it attacks and the Enchantments that can be put on it. However, this sword has a special function, as when you kill a mob, you will have a Kill Counter that when charged up, allows you to unleash a selected Limit Break by right clicking! You can switch between your unlocked Limit Breaks by crouching and right clicking at the same time, but your Kill Counter will be reset by doing this. There are 4 levels of Limit Breaks, with 2 in each level (except the last one), with the first Limit in each level being unlocked either automatically or through total kills with the Buster Sword, and the second Limit in each level requiring uses with the first Limit. The final Limit Break is special, requiring you to do a specific task and unlocking all previous Limit Breaks before unlocking it. In Creative Mode, all Limit Breaks will automatically be learned, and can be used without filling up the Kill Counter. Limit Break #1-1: Braver (unlocked automatically, needs 10 kills to unleash). Leap a high distance in the air before landing (with no fall damage) and automatically attacking the closest enemy, dealing 3x your normal damage. Limit Break #1-2: Cross-Slash (unlocked by using Braver 5 times, needs 10 kills to unleash). Slash 3 times at a nearby enemy, with only the last one actually doing damage. Only deals 2x damage, BUT it Slows and Blinds that enemy for a good bit of time. Limit Break #2-1: Blade Beam (unlocked by defeating 50 hostile mobs with the Buster Sword, needs 15 kills to unleash). Send out a projectile that deals 3.5x the Sword s damage to a mob that you point it at. Afterwards, that enemy will send out the same projectile to up to 5 nearby mobs (not you), only dealing 1x damage. Limit Break #2-2: Climhazzard (unlocked by using Blade Beam 6 times, needs 15 kills to unleash). Leap towards a mob you're pointing at and drive your sword into them, before leaping back far (with no fall damage). After the final leap, deal 4.5x your Sword's damage to that mob. Limit Break #3-1: Meteorain (unlocked by defeating 100 hostile mobs with the Buster Sword, needs 20 kills to unleash). Leap up in the air and launch 6 non-destructive and non-firestarting Ghast fireballs in the direction you're aiming, with each dealing 1.5x the damage of your Sword. Limit Break #3-2: Finishing Touch (unlocked by using Meteorain 7 times, needs 20 kills to unleash). Send a large-sized gust of wind towards the direction you're aiming, able to hit multiple targets at once. If they are not boss-related, and they have 25 HP or under, they are INSTANTLY killed. Otherwise, it sends them high up in the air and deals 3.5x your sword's damage. Limit Break #4: OMNISLASH (unlocked by killing a Warden with the Buster Sword, needs 30 kills to unleash). Has a long start-up animation, and once it's finished, launch towards the mob in your direction and do 15 attacks, with each one except the last dealing 1.77x the Sword's damage. The last attack will take much longer, but will deal 7.77x the Sword's damage instead. If the target is killed during the onslaught, you will immediately hop onto another nearby mob and continue until it's done. What it looks like: A almost comically oversized grey-colored broadsword with a unique blade shape, with the blade taking up 90% of the size, and a wooden handle (the cross-guard in-between the blade and the handle has the same width as the blade, and has 5 metal dots on it). Right above the cross-guard, it has 2 holes in it to hold orb-like objects in both of them.' Edit v2: Part 1: For the sword itself, make it so that if you craft it with itself and a Netherite Ingot, you can repair it back up to full, so that you don't have to worry about it breaking as long as you manage it well. Part 2: For Braver (Limit Break #1-1), make it so that you do the attack at the end of it, not the beginning. Part 3: For Climhazzard (Limit Break #2-2), make it so that you leap far backwards and slightly up instead of just high up, to differentiate it from Braver more. Part 4: Meteorain (Limit Break #3-1) is currently launching the projectiles from Blade Beam, so instead, make it launch Ghast Fireballs that are non-destructive and don't spread fire, but still do the same damage in a explosive radius. Also, make it so that they automatically shoot out at mobs below with homing, instead of lazily dropping down onto the ground. Finally, try to find a way to make this move not lag out the game so much. Part 5: Finishing Touch (Limit Break #3-2) will now send up mobs FAR higher than it did before, usually enough for them to take lethal fall damage if they survive the initial gust. Part 6: OMNISLASH (Limit Break #4) currently unleashes its 15 attacks WAY too fast, to the point where several hits are wasted on a single mob if it does not kill it instantly due to a i-frame issue, so put enough of a delay between attacks so that all of them can hit properly. Part 7: Gaining Kill Counter points, unlocking Limit Breaks based on kills, and specific targeting Limit Breaks will now work on both Hostile and Neutral mobs. Passive mobs are still safe from this. Edit v3: Part 1: None of the Limit Breaks that send you far distances make you resistant to fall damage, meaning that being in Survival and using them will likely lead to your demise soon after. Make it so that when using any Limit Break, you will briefly (for about 10 seconds afterwards) not take any fall damage, meaning that you won't die after using your Limit Break...at least, from fall damage. Part 2: After unlocking any of the #x-2 Limit Breaks, using the #x-1 Limit Breaks will always display a message in the chat about unlocking the #x-2 Limit Breaks after you've already unlocked it, on EVERY use. Have it so that it only makes that message ONCE when you actually unlock that Limit, per Sword. Part 3: Additionally, make it so that when you do enough kills to use your currently selected Limit Break, it'll display a message in the chat that that Limit is ready to use. Part 4: Meteorain will now actually be explosive with the projectiles, doing AoE damage and destroying non-resistant blocks (using the same rules as TNT). It still does the same damage as before, and doesn't destroy any dropped blocks or make any fire. Part 5: Make a special message and SFX pop up (your choice on that one) when you unlock OMNISLASH, along with giving OMNISLASH a bit more flair and cool SFX/effects to go along with it. It's the best out of the Limit Breaks, so it deserves to have a bit more style.
1
Sep 30, 2025, 05:08 AM
User request: Buster Sword Description: "Once used by an ex-SOLDIER...this massive sword is slow, but very powerful. With both hands wielding at once, utilize the ancient Limit Breaks with right click (charged by enough kills, and can switch between them)." What it does: A new sword that has the same attack speed as a Netherite Axe, but deals a lot more damage, and is treated as a Sword with how it attacks and the Enchantments that can be put on it. However, this sword has a special function, as when you kill a mob, you will have a Kill Counter that when charged up, allows you to unleash a selected Limit Break by right clicking! You can switch between your unlocked Limit Breaks by crouching and right clicking at the same time, but your Kill Counter will be reset by doing this. There are 4 levels of Limit Breaks, with 2 in each level (except the last one), with the first Limit in each level being unlocked either automatically or through total kills with the Buster Sword, and the second Limit in each level requiring uses with the first Limit. The final Limit Break is special, requiring you to do a specific task and unlocking all previous Limit Breaks before unlocking it. In Creative Mode, all Limit Breaks will automatically be learned, and can be used without filling up the Kill Counter. Limit Break #1-1: Braver (unlocked automatically, needs 10 kills to unleash). Leap a high distance in the air before landing (with no fall damage) and automatically attacking the closest enemy, dealing 3x your normal damage. Limit Break #1-2: Cross-Slash (unlocked by using Braver 5 times, needs 10 kills to unleash). Slash 3 times at a nearby enemy, with only the last one actually doing damage. Only deals 2x damage, BUT it Slows and Blinds that enemy for a good bit of time. Limit Break #2-1: Blade Beam (unlocked by defeating 50 hostile mobs with the Buster Sword, needs 15 kills to unleash). Send out a projectile that deals 3.5x the Sword s damage to a mob that you point it at. Afterwards, that enemy will send out the same projectile to up to 5 nearby mobs (not you), only dealing 1x damage. Limit Break #2-2: Climhazzard (unlocked by using Blade Beam 6 times, needs 15 kills to unleash). Leap towards a mob you're pointing at and drive your sword into them, before leaping back far (with no fall damage). After the final leap, deal 4.5x your Sword's damage to that mob. Limit Break #3-1: Meteorain (unlocked by defeating 100 hostile mobs with the Buster Sword, needs 20 kills to unleash). Leap up in the air and launch 6 non-destructive and non-firestarting Ghast fireballs in the direction you're aiming, with each dealing 1.5x the damage of your Sword. Limit Break #3-2: Finishing Touch (unlocked by using Meteorain 7 times, needs 20 kills to unleash). Send a large-sized gust of wind towards the direction you're aiming, able to hit multiple targets at once. If they are not boss-related, and they have 25 HP or under, they are INSTANTLY killed. Otherwise, it sends them high up in the air and deals 3.5x your sword's damage. Limit Break #4: OMNISLASH (unlocked by killing a Warden with the Buster Sword, needs 30 kills to unleash). Has a long start-up animation, and once it's finished, launch towards the mob in your direction and do 15 attacks, with each one except the last dealing 1.77x the Sword's damage. The last attack will take much longer, but will deal 7.77x the Sword's damage instead. If the target is killed during the onslaught, you will immediately hop onto another nearby mob and continue until it's done. What it looks like: A almost comically oversized grey-colored broadsword with a unique blade shape, with the blade taking up 90% of the size, and a wooden handle (the cross-guard in-between the blade and the handle has the same width as the blade, and has 5 metal dots on it). Right above the cross-guard, it has 2 holes in it to hold orb-like objects in both of them.' Edit v2: Part 1: For the sword itself, make it so that if you craft it with itself and a Netherite Ingot, you can repair it back up to full, so that you don't have to worry about it breaking as long as you manage it well. Part 2: For Braver (Limit Break #1-1), make it so that you do the attack at the end of it, not the beginning. Part 3: For Climhazzard (Limit Break #2-2), make it so that you leap far backwards and slightly up instead of just high up, to differentiate it from Braver more. Part 4: Meteorain (Limit Break #3-1) is currently launching the projectiles from Blade Beam, so instead, make it launch Ghast Fireballs that are non-destructive and don't spread fire, but still do the same damage in a explosive radius. Also, make it so that they automatically shoot out at mobs below with homing, instead of lazily dropping down onto the ground. Finally, try to find a way to make this move not lag out the game so much. Part 5: Finishing Touch (Limit Break #3-2) will now send up mobs FAR higher than it did before, usually enough for them to take lethal fall damage if they survive the initial gust. Part 6: OMNISLASH (Limit Break #4) currently unleashes its 15 attacks WAY too fast, to the point where several hits are wasted on a single mob if it does not kill it instantly due to a i-frame issue, so put enough of a delay between attacks so that all of them can hit properly. Part 7: Gaining Kill Counter points, unlocking Limit Breaks based on kills, and specific targeting Limit Breaks will now work on both Hostile and Neutral mobs. Passive mobs are still safe from this.
1
Sep 30, 2025, 04:00 AM
User request: Buster Sword Description: "Once used by an ex-SOLDIER...this massive sword is slow, but very powerful. With both hands wielding at once, utilize the ancient Limit Breaks with right click (charged by enough kills, and can switch between them)." What it does: A new sword that has the same attack speed as a Netherite Axe, but deals a lot more damage, and is treated as a Sword with how it attacks and the Enchantments that can be put on it. However, this sword has a special function, as when you kill a mob, you will have a Kill Counter that when charged up, allows you to unleash a selected Limit Break by right clicking! You can switch between your unlocked Limit Breaks by crouching and right clicking at the same time, but your Kill Counter will be reset by doing this. There are 4 levels of Limit Breaks, with 2 in each level (except the last one), with the first Limit in each level being unlocked either automatically or through total kills with the Buster Sword, and the second Limit in each level requiring uses with the first Limit. The final Limit Break is special, requiring you to do a specific task and unlocking all previous Limit Breaks before unlocking it. In Creative Mode, all Limit Breaks will automatically be learned, and can be used without filling up the Kill Counter. Limit Break #1-1: Braver (unlocked automatically, needs 10 kills to unleash). Leap a high distance in the air before landing (with no fall damage) and automatically attacking the closest enemy, dealing 3x your normal damage. Limit Break #1-2: Cross-Slash (unlocked by using Braver 5 times, needs 10 kills to unleash). Slash 3 times at a nearby enemy, with only the last one actually doing damage. Only deals 2x damage, BUT it Slows and Blinds that enemy for a good bit of time. Limit Break #2-1: Blade Beam (unlocked by defeating 50 hostile mobs with the Buster Sword, needs 15 kills to unleash). Send out a projectile that deals 3.5x the Sword s damage to a mob that you point it at. Afterwards, that enemy will send out the same projectile to up to 5 nearby mobs (not you), only dealing 1x damage. Limit Break #2-2: Climhazzard (unlocked by using Blade Beam 6 times, needs 15 kills to unleash). Leap towards a mob you're pointing at and drive your sword into them, before leaping back far (with no fall damage). After the final leap, deal 4.5x your Sword's damage to that mob. Limit Break #3-1: Meteorain (unlocked by defeating 100 hostile mobs with the Buster Sword, needs 20 kills to unleash). Leap up in the air and launch 6 non-destructive and non-firestarting Ghast fireballs in the direction you're aiming, with each dealing 1.5x the damage of your Sword. Limit Break #3-2: Finishing Touch (unlocked by using Meteorain 7 times, needs 20 kills to unleash). Send a large-sized gust of wind towards the direction you're aiming, able to hit multiple targets at once. If they are not boss-related, and they have 25 HP or under, they are INSTANTLY killed. Otherwise, it sends them high up in the air and deals 3.5x your sword's damage. Limit Break #4: OMNISLASH (unlocked by killing a Warden with the Buster Sword, needs 30 kills to unleash). Has a long start-up animation, and once it's finished, launch towards the mob in your direction and do 15 attacks, with each one except the last dealing 1.77x the Sword's damage. The last attack will take much longer, but will deal 7.77x the Sword's damage instead. If the target is killed during the onslaught, you will immediately hop onto another nearby mob and continue until it's done. What it looks like: A almost comically oversized grey-colored broadsword with a unique blade shape, with the blade taking up 90% of the size, and a wooden handle (the cross-guard in-between the blade and the handle has the same width as the blade, and has 5 metal dots on it). Right above the cross-guard, it has 2 holes in it to hold orb-like objects in both of them.'
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This mod is licensed under the CreativeMode Mods License.