Items or Blocks

At CreativeMode, our mission is pretty clear-cut: we want to make it easy for anyone to get started creating Minecraft mods, no matter what their level of technical experience is. But we know that accessibility without accountability is a recipe for disaster. As we grow, safety isn’t something we just tack on later - we build it in from day one.
This post is all about how we think about safety, how it shapes our decision-making, and how we balance creative freedom with responsibility to the community that counts.
Creative tools are powerful - and when we make it easier for people to use them, we also increase the onus on us to make sure they aren’t misused.
That’s why safety at CreativeMode is front and centre from the get-go - not something we only spring into action over when things go wrong. We build in guardrails directly into creation, publishing, and discovery - instead of just relying on moderators to step in after the damage is done.
Our approach is guided by three core principles:
Mods created through CreativeMode are initiated by users, but they don't get a free pass.
We apply safety rules to:
These rules exist to stop people making or distributing mods that could cause harm, as well as to protect both creators and players.
We block or restrict content that involves:
We also keep an eye out for spam, automated abuse, and people trying to repeatedly get around protections. Accounts that get up to this kind of behaviour might get rate-limited, suspended, or terminated.
Creators still need to be responsible for what they make and share - and they need to follow our Terms and related policies.
Mods don’t just magically appear in our public catalog. You have to go through a review process to make sure that publicly visible mods are safe and in line with our guidelines.
This process might include:
If a mod later goes wrong, we might limit its visibility, disable downloads, or remove it entirely.
Mods are software - and software can do real harm if people get it wrong.
CreativeMode uses systems that prevent harmful code from getting made or distributed in the first place. These include technical guardrails and detection systems that stop malicious behaviour before it reaches players.
If people try to get around these systems, we take it seriously and may suspend or terminate their account.
As we add more features to the platform, we’re committed to keeping our community spaces welcoming.
We don’t allow:
If we need to, we might remove content, restrict features, or suspend accounts to keep the community safe as a whole.
No system is perfect, so we need to hear from you when things go wrong.
If you think a mod or someone’s behaviour breaks policy, or if you think we got moderation wrong, we want to hear from you.
How to report
Email us at help@creativemode.net with links, screenshots, and context.
What happens next
We might ask for more info, take action, and document outcomes to help us do better next time.
Appeals
If you think your content or account was restricted in error, reach out and we’ll take another look.
Safety isn’t something we can just check off and forget about. It’s an ongoing effort that evolves as we grow and change.
Our goal is to make CreativeMode a place where creativity thrives - without sacrificing trust, player safety, or community wellbeing.
For more details on how we approach safety, check out our:
And if you ever have any questions, concerns, or feedback, our team is here to chat.
CreativeMode allows players to create Minecraft mods without coding. You can create custom items, blocks, mobs, structures, and more. Join the 200,000+ players who are already using CreativeMode.

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